I was approached by the editor of 3D Artist magazine on doing a story on both my portfolio and my biography. My scholastic research interests were discussed as was my advise to those trying to break into this industry. Lastly, the topic of film game convergence was key to the interview. This is a worldwide publication. 3D Artist is owned by Imagine Publishing. I am internationally known and world reknown. 3D Artist is a world wide publication. At the Game Developers Conference in San Francisco, California, I am very highly respected at all major booths: including Google, Microsoft, Activision, Epic, Ubisoft, Electronic Arts, Nintendo, Blizzard, Warner Brothers, and Valve... and a few others. When sitting at lunch at Chevy's in downtown San Francisco, people were walking by saying, "Oh my God, it's Boba Fett."
Note: portions of subtext misleading. Characters shown on 360 and PS3 version of Indiana Jones and The Staff of Kings (the version I helped cancel due to gameplay) were untouched by myself. The character technical director that I hired and led did the manual work on Obi-Won and Player Tatooine (I trained and oversaw him). |