Brent J. Zorich
B.S.I.D.   M.A.   M.S. (candidate)
brentzorich@yahoo.com
415.283.5625   (business calls only)
Specialties and Experiences:
Master Character Technical Director
Industrial Light & Magic Creature R & D
Digital Artist
Lead/ Senior Technical Artist
 
Software Engineering
Colour Compositing
Lucasfilm Best Practices Steering Committee
Lucasfilm Executive Level Training
- EA SPORTS MMA -

Associate Technical Artist

Special thanks to the EA Sports.

- I have requested my research and development movie from EA Sports Orlando -

Rigging Research snd Development Only

Approximately Three weeks spent on this title

This was done after I gave a one month notice to Electronic Arts prior to my departure to Lucasfilm Animation Singapre.

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Research and Development Video 1) Prototype deformation rig constructed and completed by myself using constraints and utiltiy nodes- not set driven key- flexing - breathing - muscle jiggle using EAC's PSC delay node - EA Orlando's quaternion node used for deformation
 
   
  2) MMA meshes not complete yet, Brian Urlacher's NFL Tour body used
 
   
  3) Video and instructions checked into server prior to departure for Lucasfilm, Ltd.
 
   
  4) EA Sports presentation given to my Central Render group prior to departure to Lucasfilm
 
   

 

 
    Demo reel created by Brent J. Zorich (compression H.264).  
       
    To save a personal copy of this Demo Reel "Right Click" and "Save As QuickTime Movie."  
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EA SPORTS
NBBJ
TAKE 2 INTERACTIVE
DREAMWORKS SKG Outreach Program
BRENT ZORICH PRODUCTIONS, LLC
LUCASARTS
GENSLER
ELECTRONIC ARTS
LUCASFILM ANIMATION SINGAPORE
INDUSTRIAL LIGHT & MAGIC

site designed by Brent J. Zorich 2011