Part of my responsibilities were attending and doing research and development on Global EA titles in rigging and animation meetings between EA Orlando, London, and EA Vancouver (The Body Shop). The meetings were once a month via teleconferencing; but I also was given the rigs of Facebreaker, Fifa, and NBA Live to test, play with, and improve in some ways, then send back to the respective studio. As a part of my role in EA Orlando, I communicated with the Body Shop in EA Vancouver constantly sharing ideas, swapping techniques, and using similar technology. I am on linkedin with several of these people still.
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