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COFOUNDED A LLC WHERE 250 UNIVERSITIES ON 6 CONTINENTS HAVE MY RIGGING TECHNOLOGY     :::::     THAT IS GREATER THAN FACEBOOK'S NUMBER PRE "SERIES A" INVESTMENT
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COFOUNDED A LLC LEADING TO FORTUNE 100 ACQUISITION NEGOTIATIONS (ONE OF THE THREE SILICON VALLEY COMPANIES WORTH OVER 120 BILLION)
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"MODERN ALICE IN WONDERLAND: ALICE'S REVENGE"

 

ENTERTAINMENT INTELLECTUAL PROPERTY PITCH

FOR PLAYSTATION, XBOX, OR OCULUS

 
 
 
 
     
     
Idea:   An ip pitch for a Xbox or PlayStation game
     
     
Writer:   Brent J. Zorich
     
     
Similar Story Design:   Aliens, Kill Bill Vol 1, Alice in Wonderland Tim Burton
     
     
Similar game design:    Halo, Assassin’s Creed
     
     
Theme:   Putting your life at risk to avenge the honor of your family
     
     
Monetization:   Through video game console and tapping into the multi billion untapped female gaming market
     
     
Hopeful pitch/ acquisition/ production:    Microsoft Game Studios/ PlayStation Interactive Entertainment Studios/ Activision Blizzard/ Electronic Arts/ Disney/ Warner Bros Interactive/ Oculus
     
     
Synopsis:  

Alice is a little girl from Asia, and her and her sister’s family are tied to the Asian mob. Alice’s mother, Yukiri Chen, is diagnosed with a bone cancer while living in Hong Kong. Her husband, Alice’s father, Dr. Tomasso Chen, a medical engineer, injects experimental nano micro biotic robots that fight cancer cells into her blood system. The robots do not work according to plan and cause a cyborg type allergic reaction in her body, causing Yukiri to not act human. Yukiri, presumed to be deceased, leaves Hong Kong and travels to Columbus, Ohio, discovering the hole to Wonderland, previous to the traditional Alice in Wonderland story. Due to her robotic strength, she murders the Queen of Hearts, pre traditional “Alice” story, and assumes the role as the new Queen of Hearts….. with Alice not knowing. Alice was sent to live with a foster family in New England in modern times, with her sister Christina being sent just outside of Columbus, Ohio (eventually with Alice moving to Columbus). The traditional “Alice in Wonderland” story takes place, Alice escapes. Due to the body armor and mental deterioration, The Queen of Hearts is unrecognizable to Alice. In order to secure her life so the cancer does not take over her body, the heads of the other three klans in Wonderland (diamond, spade, club) dismember Yukiri, the new Queen of Hearts, limbs due to them being intimidated by her with her controlling the most powerful army, and donate a single limb (1 arm, 2 legs, and second arm as a weapon) to Yukiri making her more of a fighting queen (looking similar to a General Grievous from Star Wars).

For the families:

1. The diamonds are selfish, greedy, and wealthy among the four klans, tall and lanky, typically bankers in Wonderland, paying the spades at a minimum to maintain the Hearts mechanical army which they also fund.

2. The spades are lower in society, withering, spreading rumors, and trying to use wit and charm to plant thoughts in the queen of Hearts, similar to a Grima Wormtongue in The Lord of the Rings, hunchbacked and cowardly; willing to do anything for money, and typically trying to convince the queen to give them a leg up over the diamonds.

3. The clubs are pure brutes, large, strong and fierce, with a build similar to a cave troll in Lord of the Rings: unrelenting, unintelligent, and unapologetic, and easily able to be fooled. The spades try to manipulate the clubs to give them a boost in society over the diamonds and hearts, but the clubs often become tiresome of their antics and eat them.

4. The hearts are mindless and mechanical, serving the queen who is part droid due to the cancer treatment. Each of the queen’s limbs has spikes protruding out of it that she “stabs” victims body parts to to wear as ornamentation. The only way to weaken and kill the Queen, is to remove the spines from each of the heads of the three other Wonderland klans (diamond, spade, and club), and stab the respective artificial limbs killing her off.

Main story:

At the age of 14, Alice’s sister Christina is kidnapped, tortured, and murdered by her former nemesis, the Queen of Hearts, Christina and Alice’s mother. The white rabbit appears in Columbus, Ohio, to tell Alice. Alice, helpless, leaves Columbus vowing revenge and returns to the Asian mob in China, strengthening mob ties, ninjutsu, weaponry, poisoning techniques, and advanced laser guided armor piercing techniques. She trains in Kung Fu for a period of 10 years becoming a master. Alice returns to Columbus, Ohio, to go to the “wonderland” hole, meet the white rabbit, and infiltrate the Queen’s palace... In a Ripley from “Aliens” meets Oren-Ishi from “Kill Bill Vol 1” similar storyline, only to find that the white rabbit has been executed for treason, who was previously going to show her the way through Wonderland. Previous to the execution, while being tortured, the white rabbit told the Queen that Alice was coming back with modernized warfare to wipe the palace out. The Queen sent out a beacon to different plants and creatures throughout wonderland to emit a toxin in the air that can kill a human. As apart of gameplay, Alice must search each level of the game for a timed antidote for the following level that will enable her to proceed through the game. Alice must go into wonderland and must kill the head of each family (spade, club, diamond) and use their spines to stab the Queen of Hearts limbs, thereby rendering her helpless and being able to kill her. Ultimately, she tricks the Queen of Hearts to entering a portal for the main boss fight in the end, and the Queen is brought to the underworld of Hong Kong. The final boss fight takes place in Alice’s Chinese family’s dojo with the mob family patiently sitting, expecting Alice to kill the Queen in front of the mob avenging Christina. The Queen and Alice’s father, her husband, recognize each other, she kills him out of insanity. After revealing she is Alice’s non deceased mother, Alice, panicking and breaking down, turns her weapons on herself. Alice’s grandparents, in their mob’s dojo, scream her to stop. Gameplay switches to where the game player is the Queen. The Queen, insane and in rage, kills Alice’s grandparents in a king fu battle (the Queen’s actual biological parents) in front of Alice. In the final boss fight, gameplay switching back to Alice, Alice is able to stab each of the queen’s limbs with the spines of the heads of the diamond, spade, and club klans, and kills the queen. Orphaned without knowing what to do, Alice returns to Columbus, Ohio, goes into the wonderland portal, and assumes the role as the new Queen of Hearts. Credits.

     
     
Gameplay:  
As apart of gameplay level design, the first level in wonderland is toxin free, but she must search for the antidote for the following level as each board passes, killing enemies and bosses along the way. As Alice progresses in the game, the toxins make her weaponry less effective, ultimately relying on the martial arts and hand to sword and flame tactics that she learned while in China.

Each level is timed due to the air toxin antidote expiring and as the game progresses she must rely more on stealth to kill as opposed to distance firing. The game play mechanics begin like a Halo, but eventually the combat system is more Assassin’s Creed.

     
     
Essence Imagery:  
 
 
 
     
     
 
 
 
 
 
 
 
TITLES
 
WORLDWIDE MEDIA

 

ENTREPRENEUR PITCH

 

As someone who can conceptualize a solution to a problem; design a product; animate the feature; technical direct the visual effects; create the coinciding video game; research and implement the biomechanical characteristics of the character design; work with the actors on the set or in motion capture; handle the brand and marketing; handle the customer presentations; automate and write software saving millions in overhead; represent the product in booths at the two biggest conferences in entertainment: siggraph and gdc; license the software globally to six continents; partner with over 250 universities globally; push technology until it is featured on the cover of a worldwide magazine; partner with technology incubators; raise seed capital for a startup; pitch and present to venture capitalists; present to potential interested Fortune 100 acquisition holders; bring the product into customer space via retail design from working at the architecture firm ranked number one in the world; and inspire and lead a team; Brent can generate revenue for your company. Venture capital estimates Brent's value for a game/ animation startup (less than three years in operation) at 4 million dollars (meaning if a startup were worth 5 million dollars and he came on board they would elevate to 9 million dollars). Brent is potentially willing to negotiate billable hours on your project or company for equity, or stock... or by A-list (magazine published/ television published) directors, producers, engineers, or Chief Executive Officers giving a signed letter of recommendation that could be posted on www.brentzorich.com and would lead to other future work or to venture capital. Brent is willing to, if need be, take all content attached to www.brentzorich.com and validate in a court of law via polygraph in order to maintain utmost credibility at all times. Smart Skinner technology is copy protected and encrypted under BZP PRO LLC, where he is Chief Executive Officer. Brent J. Zorich wrote the entire Smart Skinner Technology himself.                   CONSULTING RATES                   ADVISOR RATES                   LINKEDIN
 
 

MISC

LINKS

 
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MY BOOTHS AT GDC AND SIGGRAPH NBA 2K ENDORSEMENTS SMART SKINNER SOFTWARE METRICS BZP PRO VC INV-ACQ
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