Brent J. Zorich
B.S.I.D.   M.A.   M.S. (candidate)
brentzorich@yahoo.com
415.283.5625   (business calls only)
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NBBJ
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INDUSTRIAL LIGHT & MAGIC
MASTER CHARACTER TECHNICAL DIRECTOR - INDUSTRIAL LIGHT & MAGIC CREATURE RESEARCH AND DEVELOPMENT - DIGITAL ARTIST - SENIOR TECHNICAL ARTIST
SOFTWARE ENGINEERING - COLOUR COMPOSITING - LUCASFILM BEST PRACTICES STEERING COMMITTEE - LUCASFILM EXECUTIVE LEVEL TRAINING
 
Fifa, NBA Live, Facebreaker, reviewed monthly    - 2007 - 2008  -
  Biomechanics and Physiology:
The Science and Engineering of....
                         Motion....
                                          Flexing....
                                                           Speed....
                                                                          Collision...
Deformation.

Brent J. Zorich (B.S.I.D., M.A.) at the age of 24 while in peak condition.

 

The Ohio State Football Program-
Freshman year (1993) I trained to play football at THE Ohio State University.  During one of my workouts at World Gym in Columbus, Ohio, I was taped by a local news crew and shown pumping out reps on television. Unfortunately, I had the strength to play but not the speed and got cut from tryouts. My forty yard dash time was approximately 4.9 with a weight of 205 pounds. Although those stats might seem impressive, for THE Ohio State University it did not cut it. For special teams (what I signed up to start out at), they look for a 4.4 time. Tryouts were at the Woody Hayes Center at THE Ohio State University in January '94.
  The Woody Hayes Center
   
Undergraduate Training-
I changed my major from Industrial Design freshman year to attending the College of Allied Medicine's program of Exercise Science (two levels of chemistry taken as well as pre-calculus as a sophomore) with the hopes of becoming a strength and conditioning coordinator at a Division 1A football school. I then later changed back to the Industrial Design School (rankings)  at the end of sophomore year to utilize my natural artistic talents.
   
Relating to Character Technical Direction-
In addition, the research and schooling that I got on physiology, biomechanics, and deformation, has also assisted me in my current profession of character technical direction. Plus, the training, conditioning, and "weight spotting" that I did with these athletes assisted with my sense of motion and balance- strengthening my animation skills. For example, as I am "spotting" on a squat, I am looking at the curvature of the spine as the hips (root node) lowers. During graduate school at ACCAD at THE Ohio State University (home of Professor Emeritus Charles Csuri- the founding father of computer animation and All-American on the 1942 Ohio State Football Championship Team... featured at Nike), in regards to using motion capture, I also met on several occasions with Dr. Christopher Kaeding, MD (2001), THE Ohio State University Team Doctor, in reference to the topic of biomechanics; and was even given reading material from him (the interest I had was how the biomechanics of fatigue would affect the walk and run cycles of Shrek). This is the typical type of scientific research that is done at Industrial Light & Magic (ILM).

ACCAD

   
Masters Thesis Research Topics-
1)

“The Enhancement of Realism in Computer Animation Through the Incorporation of the Biomechanics of Fatigue” (2001-2002)

As a part of this research for my first thesis entitled “The Enhancement of Realism in Computer Animation Through the Incorporation of the Biomechanics of Fatigue” I worked with Professor James Davis, PhD (MIT) and my academic advisor Professor Maria Palazzi, B.S.I.D., M.A. (former head of animation at the Ringling School of Art and Design and Director of ACCAD). For this research, a track athlete from THE Ohio State University was motion captured running on a treadmill for approximately ten minutes. Analysis and mathematical computation was made from the first minute of running as compared to the last minute. The goal was to find the degree of rotational differences in the spine and posture of this athlete in this ten minute duration. The results were then to be applied to a walk and run cycle similar to SHREK with a newly created tool using Autodesk Maya software and MEL code. The problem that I saw with the movement of SHREK (2001) in the original movie took place in Shrek’s (Mike Meyers) journey with Donkey (Eddie Murphy) to rescue Fiona (Cameron Diaz) from the Dragon.  During the journey, time of day change is apparent; however, throughout the walk and run cycles during this journey, fatigue and posture remain the same. The visual communication of fatigue is not apparent. Shrek design problem. It was hypothesized to scientifically calculate what the rotational values of the spine would be over time and incorporate that into the motion gaits.

 

2)

"Wayfinding in Virtual Environments" (2003-2004)

For a few years, I was also doing research on "Wayfinding in Virtual Environments" working with Professor Jeff Haase, Professeor Palazzi, and Eminent Scholar Dr. Noel Mayo. This was the exploration of navigation within virtual worlds. The video game that was explored was Spider-Man The Movie The Video Game. A set of standards for better wayfinding incorporation through lighting, form, line, and colour, could increase a video game "fun factor" and delete the use of a navigation map. The research on this topic was based on the experiences of my Graduate Committee, the readings and writings that I discovered (including Francis D. K. Ching's book Architecture: Form, Space, And Order), and my personal experiences working at Gensler (The architectural design firm ranked number one in the world) and NBBJ (The architectural design firm ranked number five in the world). In addition, a computer animation interactive tool was made in the programming language VRML that would assist other environment artists and level designers in this industry. This research is unrelated to Character Technical Direction and Biomechanics.

 

3)

“Designing a Character Setup for a Prehistoric Animal” (2004-2005, 2010)

This thesis topic was later changed to “The Rigging of Prehistoric Animals” with the collaboration of DreamWorks SKG, The Burpee Museum, and Brave New Pictures (work shown on the Discovery Channel and the Science Channel). Project portion completed, however paper is outstanding and currently being completed. The professors that I am working with on this topic are Professor Palazzi and Professor Haase. Newly created optimized rig (optimized joint count) made in Python (the programming language used by Industrial Light and Magic) and exportable for game- part of "Next Steps" in thesis study: Thescelasaurus: Link         Python Code: Link

   
Biomechanics and Physiology in Practice-

I trained from about the age of seventeen until about the age of twenty nine. The graduate program ACCAD at THE Ohio State University was very demanding and I had to lessen the load on my strength and conditioning. In the time period of fitness that I was in, I trained three college athletes in the off season as well as put miscellaneous football players from THE Ohio State University through a workout here and there- getting full credibility.

Alabama A & M
Wittenberg
THE Ohio State University

-These are the schools where the athletes are from that I trained-

THE Ohio State University (during the John Cooper Era) had the top strength and conditioning program in the country. The program put more athletes in the NFL than any other school; in addition, THE Ohio State University also had more first round draft picks than any other school.

My workout routine that I trained myself, as well as the off season athletes was a combination of THE Ohio State Football Program Strength and Conditioning from strength coach Dave “Coach K” Kennedy (I met with "Coach K" when attending John Cooper Football School and he ran the "walk on" tryout I went to at THE Ohio State University in January of '94; the Tao of Jeet Kun Do by Bruce Lee; and The Encyclopedia of Modern Bodybuilding by Arnold Schwarzenegger.  Due to this strength and conditioning regiment, my fast twitch muscles were hyper accelerated for maximum use (speed, power, and impact). In addition, I used EAS supplements to enhance performance. (Supplements used up until the age of 29: Ripped Fuel, Stacker 3, Phosphagen, Betagen, Megaman,  Norandro 19, Andro 6, V2G, CLA, Myoplex, Met-Rx, Wheat Grass, Designer Protein, The Cliff Bar.)     ~the majority of this combination of EAS supplements was used by The Denver Broncos during the John Elway Super Bowl victories~  EAS Andro 6 and Norandro 19 were taken by Mark Maguire and Sammy Sosa during the home run race year. I only tried andro and norandro for a month when I was 25.

 

Medical Research Applied to Character Technical Direction-
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 

 

Skeleton layout on Madden NFL 09
Physiology tests done for rig design process
The training and physiology research had a direct effect on my work at EA Sports. Due to the fact that blendshapes could not be used on the body, a sizeable joint limit was given to me in order to achieve accurate deformation. It was very important that I established a great relationship with the lead engineer early on there because it was he who could determine the amount of "leaf joints" for my rig.
Ultimate Evil
 

Due to the study of biomechanics and physiology, stretch tests and "binding" for such characters as the Sith Lord Ultimate Evil in Star Wars: The Force Unleashed Ultimate Sith Edition were much easier to produce. Medically, I knew the natural medical limits of joint rotations and could communicate with the animation team on these assets intelligently.

*     *     *      *    *

Boba Fett in The Force Unleashed II

I was in the intitial kick off meetings for Star Wars: The Force Unleashed II, the following link will show more of my Boba Fett. When doing research and development on him, I studied Olympic Pole Vaulters in order to determine the physics values of his cloth loin. Also, I was studying the ways in which they land because Boba Fett lands oddly in combat. Boba Fett has a jet pack and flys. This type of cloth must be treated differently that cloth with no flight on character. In addition, numerous hours of watching clips from Star Wars Episode V: The Empire Strikes Back were done to help look at his signature head tilt. This is reference on the web of Boba Fett that I used. Comparative tests to Jango Fett from Star Wars Episode II: Attack of the Clones were made too in regards to posture, motion, and accessories (missle pack). I was also given the rig and model of Jango Fett while at Lucasfilm Animation Singapore prior to the relocation in San Francisco to do research (I have working knowledge of this biped). When I think of Star Wars, I don't think of Ewoks or Han Solo, I think of Buddhism, martial arts, meditation, and combat. I am Catholic though. Ultimate Evil, Lord Maul, Lord Vader, Lord Tyrannus,  Lord Sidius, The Jedi council, General Grievous, Boba Fett, and Jango Fett are martial artists to me. They are like Steven Seagal or Bruce Lee. With the exception of The Empire Strikes Back, I am more closely attached to the prequels than to the original trilogy. People think that Natalie Portman and Haden Christensen have wooden dialogue. I don't. Anakin is a Jedi General and Padme is a politician. Imagine a love sequence between General Patton and a female Senator that runs the government and is in congress. In my porfessional opinion, Mr. Lucas nailed it. Lucasfilm campus is sacred ground to me. It is like visiting the Vatican. I prefer the campus to have no disturbances.

Jango Fett From Star Wars Episode II: Attack of the Clones

 

Lastly, deformation had to be accurate due to the fact that when Boba feels a "Force Attack", the biomechanical physics engine takes over for his motion. This motion is not hand animated: Euphoria

Boba Fett in Star Wars Episode V
Beginning markups of additional joints for neck
Boba Fett in Star Wars Episode VI
Markups of expression driven shoulder pads
Research and development on Boba Fett in Star Wars The Force Unleashed Ultimate Sith Edition
 
Jabba the Hutt in Star Wars Episode VI Beginning markups of joints for face
Facial Rigging for Jabba the Hutt in Star Wars The Force Unleashed Ultimate Sith Edition
 
This is the library at the Skywalker Ranch at Lucasfilm. George Lucas works in this building upstairs, second floor. As apart of senior staff, when I was doing work on biped humans, Jabba the Hutt, Boba Fett, and several others, I worked with the main librarian on research materials for these characters. In addition, I was at the library quite extensively for the research I was doing on film game convergence. I used about 14 books total. The books ranged from biology, to physiology, to information on athletes, biomechanics as well as the spine.

The Skywalker Ranch Library Two fourteen of the books checked out by myself at the Ranch
During the time spent at Take 2 Interactive, research was done to improve the players’ rigs. Hamstring and calf flexing was achieved within the 2K Sports constraints; as well as the proposed breathing solution created by adding extra parent joints to the pectorals muscle group.
Skeletal research and development  
NBA 2K8  

 

"Do what must be done Lord Vader. Do not hesitate. Show no mercy."

"The force is strong with you. A powerful Sith you will become. Henceforth, you shall be known as Darth... Vader."

Strength and Conditioning Program Up until the age of 29.

At the age of 29 my stats were the following:

Height: 6'2" - Weight: 212 pounds - Bodyfat: 6 percent

 

Monday

20 minutes warmup treadmill

Bench press

            1 set* 135 pounds: 10 reps

            1 set* 185 pounds: 10 reps

            1 set* 225 pounds: 10 reps

            4 set* 265 pounds: 8 reps

            1 set* 285 pounds: 5 reps

            1 set* 295 pounds: 1 reps

            1 set* 305 pounds: 1 reps

            1 set* 225 pounds: 10 reps

Weighted Dips

            3 set* 90 pounds attached: 10 reps

Shoulder Press

            4 sets*70 pound dumbbells: 8 reps

Hammer Curls

            1 set*35 pound dumbbells: 16 reps

            3 sets * 85 pound dumbbels: 8 reps

Straight Bar Curls

            3 sets 135 pounds: 8 reps

Reverse Curls

            3 sets 105 pounds: 8 reps

300 situps

30 minutes stair stepper

yoga and meditation

Tuesday

20 minutes warmup treadmill

Shrugs

            4 sets 20 reps: 405 pounds

Leg Press

            Pyramid

                        2 plates either side: 10 reps

                        4 plates either side: 10 reps

                        6 plates either side: 10 reps

                        8 plates either side times 3 sets: 5 reps

                        9 plates either side times 1 set:1 rep

Squats

            1 set 225 pounds: 10 reps

            1 set 275 pounds: 10 reps

            3 sets 315 pounds: 8 reps

            1 set 365 pounds: 5 reps

            1 set 405 pounds: 2 reps

            1 set 225 pounds: 8 reps

Leg Extension

            4 sets stack: 8 reps

Leg Curl

            4 sets 140 pounds: 8 reps       

Calf Extensions

            4 sets 4 plates either side: 30 reps 

300 situps

30 minutes stair stepper

yoga and meditation

Thursday

20 minutes warmup treadmill

Incline Bench Press

            1 set* 135 pounds: 10 reps

            1 set* 185 pounds: 10 reps

            1 set* 225 pounds: 8 reps

            3 set* 255 pounds: 5 reps

            1 set 265 pounds: 1 rep

            1 set 275 pounds: 1 rep

            1 set 285 pounds: 1 rep

Close Grip Bench Press

            4 sets* 260 pounds: 6 reps

Hammer Incline Press

            3 sets 3 plates either side 12 reps

Standing Shoulder Dumbbell raises

            4 sets 45 pounds: 8 reps

Tricep Pushdowns (cable)

            1 sets 30 pounds 15 reps

            3 sets 100 pounds: ten reps

Tricep Pushdowns Rope

            3 sets 30 pounds: 15 reps

Machine Curls

            3 sets 12 reps 150 pounds

300 situps

30 minutes stair stepper

yoga and meditation

Friday

20 minutes warmup treadmill

Shrugs

            4 sets 20 reps: 405 pounds

Leg Press

            Pyramid

                        2 plates either side: 10 reps

                        4 plates either side: 10 reps

                        6 plates either side: 10 reps

                        8 plates either side times 3 sets: 5 reps

                        9 plates either side times 1 set:1 rep

Lunges

            3 set 225 pounds: 8 reps

Leg Extension

            4 sets stack: 8 reps

Leg Curl

            4 sets 140 pounds: 8 reps       

Straight Legs

            3 sets 45 pound dumbbells: 15 reps

 Calf Extensions

            4 sets 4 plates either side: 30 reps 

300 situps

30 minutes stair stepper

yoga and meditation

 

Myself at the age of 18 in the summer between High School and College training for the Ohio State Football team- 1993.
When in shape and at full strength, my build is very similar to Ronnie Lott- All Pro and Hall of Fame Safety for the 49ers.
I went out for Strong Safety and Special Teams, but had bronchitis during tryouts and ran a 4.9 forty yard dash time.
 
THE Ohio State University puts more football players in the NFL than any other school.
 
This photo has not been photoshoped or altered in any way.
 
   


My stats at age 29.

 

 

Max of 1 repitition
Bench Press: 365
Squat: 455
Incline Bench Press: 315
Lunges: 275
Shrug: 495
*    *   *   *    ^    *
 
site designed by Brent J. Zorich 2011
"The force is with you young Skywalker..... but you are not a Jedi yet."
"I hope so commander, for your sake, the Emporer is not as forgiving as I am."
"You have failed me for the last time.... Admiral."
"Put Captain Solo in the cargo hold."