The reason why I set up my first passive income in 2011 is because in 2009 I had medical complications (six weeks hospitalization with head trauma and heart palpitations) due to an allergic reaction to prescription medicine I was administered for being an interstate workplace stalking and identity theft victim. These were unwanted approaches by people in Ohio flying to San Francisco and harassing me on Lucasfilm's campus.  A falsified Twitter account was made in my name badmouthing my employer in the first person. I had to contact Twitter corporate and have it removed.  I have also had my Linkedin hacked several times and had to deal with Linkedin corporate.  The incidents were reported to the FBI. Although it has been nearly two decades since this took place in ‘09 and I am on the road to a full recovery, I have symptomatic, non-functional, "slow days" on occasion where I have been advised by medical staff to take it easy and rest. I’m about 80 percent strength of what I was in 2008, prior to the ‘09 incident. I typically monitor my 'passive income' and do ‘occasional CGI freelance’ during this time in Columbus, Ohio.  I hope to set up more passive income in the future (car washes, laundromats, parking lots, real estate).  The first passive income stream ('the growth investments'- dividends and funds generated from my investment strategy designed and implemented by an advisor) are generating six figures in passive wealth annually.  I typically only spend a fraction of that growth and let the rest compound in the estate.  "Fractional spending of interest."   Once the financial strategy was posted, I was contacted about continuing education in business on Linkedin by Wharton, Brown University, Stanford, Northwestern, Oxford, and Michigan. 

 

My ultimate goal is to be a Chief Visual Officer at a major game development studio. Studios that I feel could best utilize my skillset are one of the following: PlayStation (“Spider-Man”, “God of War”, “Drake’s Uncharted Fortune”, “Last of Us”, “Ghost of Tsushima”, “Gran Turismo”), XBOX (“Halo”, “Gears of War”),  Industrial Light & Magic (“Star Wars”, “Marvel”),  WB Games (“Hogwarts Legacy”, “Lord of the Rings”, “Batman Arkham”, "Mortal Kombat”),  Take Two Interactive (“NBA 2K”, “Grand Theft Auto”),   Nintendo (“The Legend of Zelda”, “Donkey Kong”, “Super Mario Bros”),   Activision Blizzard (“Diablo”, “World of Warcraft”, “Call of Duty”),  Electronic Arts (“Madden NFL”, "NHL", “NCAA Football”, “Fifa”, “Star Wars”, “Lord of the Rings”, “Need For Speed”),  "The Polar Express 2",  "Fantasia", the new "Harry Potter" TV show, "Snoopy", or film game convergence for Peter Jackson, Christopher Nolan, or James Cameron.  A position like that should pay approximately 600k-800k in base, with 1 to 2 million in bonus, and 3 to 7 million in awarded annual stock (10 to 15 million per year ).... or.... alternatively, I would set up an animation/ video game consultancy, even from Columbus, Ohio, called 'Bulls and Bears' (based on my love of following the 'New York Stock Exchange' on CNBC, as well as Chicago sports) where I am awarded the following aspects in the video game pipeline: concept illustration, private equity strategies, finance and business guidance, character technical construction, engineering pipeline/ rigging, and environments for select titles from these companies to complete.  Eventually, I would like to sit on the Board of Directors of one of the following companies part time:  The Walt Disney Company, Sony, Nike, Google, Meta, or Microsoft.

 

Other Chief Visual Officers at major animation, visual effects, or video game studios I aspire to be like are Doug Chiang (founder of the studio Imagemovers Digital that was acquired by The Walt Disney Company and who is current CO-CVO of Lucasfilm), Jason Jones (billionaire who founded the studio Bungie and sold to Sony Playstation for 3.7 billion), Hideo Kojima (creative genius in the gaming world who is considered one of the top game designers on the planet- inventor of the game Metal Gear Solid), or John Knoll (inventor of Photoshop who sold to Adobe and is the other current CO-CVO of Lucasfim), with Mark Pincus potential: who I had the pleasure of having a brainstorming session in September of 2013. Pincus formed the publicly traded company Zynga, was one of the initial investors of FACEBOOK, and sold Zynga to Take-Two Interactive for approximately 13 billion dollars. As of recent years I have also become a fan of Jim Kay who is the illustrator for J.K. Rowling (my favorite fiction along with Spider-Man, Lord of the Rings, and Star Wars).

 

 

 

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2020 REPUBLICAN TASK FORCE ALUM