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SIGNATURE WORK

 
 

LUCASFILM BEST PRACTICES COMMITTEE (1 OF 10 MEMBERS)

BI-MONTHLY MEETINGS SETTING DIRECTION OF LUCASFILM DIGITAL

SELECTED BY THE FORMER CTO OF PETER JACKSON'S WETA DIGITAL (THE LORD OF THE RINGS)

 

brent zorich

 

BZP PRO SMART SKINNER AUTORIGGER PLUGIN

1ST VENTURE VALUED AT 20 MILLION BY HOTH SUPERVISOR BUSINESS PARTNER ON 'THE EMPIRE STRIKES BACK'

SIGGRAPH AND GDC BOOTHS :::::: 250 UNIVERSITIES ON 6 CONTINENTS LICENSED THIS TECH AT A RATE OUTHUSTLING FACEBOOK LLC PRE ANGEL INV.

• FIVE ACQUISITION REVIEWS AND COVER OF WORLDWIDE MAGAZINE: FORMULA STILL ON MARKET FOR SALE •

 
 
 

SIGNATURE RIGGING PROTOTYPING WITH MY AUTORIGGER PLUG-IN

1ST VENTURE CON'T: 'DRAX' IN SONY PICTURES AND MARVEL'S "GUARDIANS OF THE GALAXY VOL. 2"

80 HOURS OF RIGGING COMPLETED IN 15 MINUTES WITH MY TECHNOLOGY

 
 
 

'SKETCHES OF BRENT ZORICH' CLOTHING LINE

2ND VENTURE PROJECTED AT 18 MILLION BY THE PR FIRM OF FACEBOOK, GOOGLE, AMAZON, AND DISNEY

SAMPLE IMAGES OF PRODUCT SHOWN

• FEATURED IN WALL STREET JOURNAL: MARKET WATCH •

 
Brent J. Zorich - BZP PRO - Autodesk - Industrial Light and Magic - LucasArts - Lucasfilm - EA Sports - Electronic Arts - Take Two Interactive - 2K Sports - DreamWorks SKG Outreach - Gensler - nbbj - sketches of Brent zorich - fashion - apparel - rigging - technical direction - clothing - store - shirts - Star Wars - Harry Potter - lord of the rings - George Lucas - madden - nba 2k - nfl - animation - concept - architecture Brent J. Zorich - BZP PRO - Autodesk - Industrial Light and Magic - LucasArts - Lucasfilm - EA Sports - Electronic Arts - Take Two Interactive - 2K Sports - DreamWorks SKG Outreach - Gensler - nbbj - sketches of Brent zorich - fashion - apparel - rigging - technical direction - clothing - store - shirts - Star Wars - Harry Potter - lord of the rings - George Lucas - madden - nba 2k - nfl - animation - concept - architecture   Brent J. Zorich - BZP PRO - Autodesk - Industrial Light and Magic - LucasArts - Lucasfilm - EA Sports - Electronic Arts - Take Two Interactive - 2K Sports - DreamWorks SKG Outreach - Gensler - nbbj - sketches of Brent zorich - fashion - apparel - rigging - technical direction - clothing - store - shirts - Star Wars - Harry Potter - lord of the rings - George Lucas - madden - nba 2k - nfl - animation - concept - architecture
 

SIGNATURE MODELING

T-REX IN "THE MYSTERY DINOSAUR" FOR THE DISCOVERY CHANNEL ("JURASSIC PARK" USED AS REFERENCE)

THIS WAS THE THIRD MODEL BRENT EVER CREATED. HE USED A RIGHT HANDED MOUSE TO CREATE, AND HE IS LEFT HANDED. HE USED HIS OPPOSITE HAND.

• THIS MODEL WAS APPROVED BY THE SCIENTISTS AT THE BURPEE MUSEUM WHO ASSISTED WORLD RENOWN PALEONTOLOGIST DR. ROBERT BAKKER ON 'JURASSIC PARK' •

 

MINE DONE WHILE A STUDENT INDUSTRIAL LIGHT & MAGIC'S

 

 

On the left in a "blue render" is Brent's T.rex that is the third model he has ever created. He made this model with his right hand and he is left handed... he used his opposite hand. On the right, in a "grey shade", is Industrial Light & Magic's T.rex. This was completed by their "A" "Top" Team for Jurassic Park III in 2001. As you can see, Brent's T.rex, that he did with his opposite hand while a student, is just as convincing as ILM's top team on Jurassic Park... where two years upon leaving ACCAD at The Ohio State University, Brent became the "Best Practices Review Committee" as selected by the former CTO of Peter Jackson's Weta Digital (The Lord of the Rings). In Brent's opinion, ILM is the top visual company in the history of the human race.

 

 

 

SIGNATURE RIGGING

CHARACTER TECHNICAL CONSTRUCTION ON GAMMOREAN GUARD AND REBEL TROOPER IN "STAR WARS" IP

FULL KNOWLEDGE OF LUCASARTS "TOOL PARTY" RIGGING SOFTWARE

 
 
 

SIGNATURE PRODUCTION EDITING

MONTHLIES EDITING ON "HARRY POTTER AND THE HALF BLOOD PRIINCE"

WORKED ON SEQUENCE WITH HEAD OF ILM SINGAPORE: MUSIC USED WAS "EULOGY" BY THE GROUP TOOL

 
 
 
 

SIGNATURE MODELING AND RIGGING

DRAGON RIGGING AND LEX LUTHOR WARDROBE IN "SUPERMAN RETURNS" AT EA

BRENT DID SUCH A PHENOMINAL JOB AS AN INTERN ON THIS TITLE THAT HE WAS AWARDED "LEX." TYPICALY GIVEN TO A SENIOR DIRECTOR.

 
 
 

SIGNATURE RIGGING RESEARCH AND DEVELOPMENT

ILM QA ON STANDARD BIPED, QUADRUPED, AND WINGED CHARACTERS

 



 

SIGNATURE ARCHITECTURE

DESIGNS FROM THE TWO LARGEST ARCHITECTURE FIRMS IN THE WORLD

APPLICABLE TO BEING A CHIEF VISUAL OFFICER AT A MAJOR VIDEO GAME STUDIO

 



 

SIGNATURE KEY ARCHITECTURAL SKETCHES

SEEN IN THE "SKETCHES OF BRENT ZORICH" SECOND VENTURE CLOTHING LINE

 
 
 

SIGNATURE RIGGING RESEARCH AND DEVELOPMENT

TIGER WOODS PGA RESEARCH RIG DESIGN AT ELECTRONIC ARTS

 
 
 

SIGNATURE RIGGING RESEARCH AND DEVELOPMENT

SUBCONTRACT SONY CHARACTER RIGGING PROTOTYPING

 
 
 

SIGNATURE COLOR CORRECTION

CAD BANE IN "STAR WARS: THE CLONE WARS"

 
 
 

SIGNATURE COLOR CORRECTION

OBI-WAN KENOBI IN "STAR WARS: THE CLONE WARS"

 
 
 

SIGNATURE COLOR CRITIQUING

OPTIMUS PRIME AND DEVASTATOR IN "TRANSFORMERS REVENGE OF THE FALLEN"

THIS TOOK PLACE IN WEEKLY INDUSTRIAL LIGHT & MAGIC CREATURE RESEARCH & DEVELOPMENT MEETINGS

 

 

 

 

 

 

 

 

SIGNATURE RIGGING RESEARCH AND DEVELOPMENT

GRADUATE THESIS WORK IN DESIGNING A PYTHON AUTORIG FOR A PREHISTORIC ANIMAL

IN COLLABORATION WITH THE BURPEE MUSEUM WHOSE SCIENTISTS ASSISTED DR. BAKKER WHO WAS IN CHARGE OF "JURASSIC PARK"

 

 

 

 

 

SIGNATURE RIGGING

BOBA FETT IN "STAR WARS: THE FORCE UNLEASHED"

 
 
 

SIGNATURE RIGGING

THE AT-ATS IN "STAR WARS: THE FORCE UNLEASHED ULTIMATE SITH EDITION"

CONTROL RIG MODIFICATION, SKINNING, DOOR FLAP RIGGING DESIGN

 
 
 

SIGNATURE RIGGING

DISNEY SUBCONTRACT RIGGING RESEARCH AND DEVELOPMENT ON "VAMPIRINA" FOR DISNEY ANIMATION

INCORPORATING MOTION CAPTURE DESIGN INTO THEIR KEYFRAME SETUP

 

 

SIGNATURE RIGGING

DISNEY SUBCONTRACT RIGGING RESEARCH AND DEVELOPMENT ON "FREDDY" FOR DISNEY ANIMATION

INCORPORATING MOTION CAPTURE DESIGN INTO THEIR KEYFRAME SETUP

 
 

 

 

 

 

SIGNATURE RIGGING

REDESIGNED THE RIGGING SYSTEM ON "MADDEN NFL 09"

THIS IS ELECTRONIC ARTS TOP TITLE IN NORTH AMERICA

 
 
 

SIGNATURE RIGGING

REDESIGNED THE RIGGING SYSTEM ON "NCAA FOOTBALL 09"

 
 
 

SIGNATURE RIGGING RESEARCH AND DEVELOPMENT

RESEARCH AND DEFORMATION TESTS ON HAMSTRINGS, SHOULDERS, AND QUADS

WORK WAS TESTED ON THE DATA OF SHAQUILLE O'NEAL

 
 
 

SIGNATURE RIGGING SHOWN TO GEORGE LUCAS

FILM GAME CONVERGENCE ACCOMPLISHED AT LUCASFILM ANIMATION SINGAPORE

CONVERGING THE RIGS OF ILM'S "ATTACK OF THE CLONES" JANGO FETT AND TV'S "CLONE WARS" AHSOKA TANO INTO A PLAYABLE BUILD ON THE XBOX

 
 
 
 

SIGNATURE RIGGING

'ULTIMATE EVIL' IN "STAR WARS: THE FORCE UNLEASHED"

THIS IS THE COVER CHARACTER OF ONE OF/ IF NOT BIGGEST 'STAR WARS' VIDEO GAMES OF ALL TIME

 

 

 

 

SIGNATURE RIGGING

'JABBA THE HUTT' IN "STAR WARS: THE FORCE UNLEASHED"

THIS IS THE MOST REALISTIC JABBA EVER CREATED EVEN SURPASSING ILM'S "STAR WARS TOP TEAM": DONE WITH AN OPTIMIZED TOOL SET

 
   
     
     
  • MY JABBA OPTIMIZED ON THE XBOX 360 AND PS3 •  
     
     
  ACCORDING TO REVIEWS, THE BEST LOOKING JABBA EVER CREATED.  
     
  MY OPTIMIZED VIDEO GAME LUCASARTS JABBA LOOKS BETTER THAN THE STAR WARS' FULLY RENDERED FILM JABBAS DONE BY THE STAR WARS "TOP TEAM" AT INDUSTRIAL LIGHT & MAGIC.  
     
  WHILE THERE, I WAS DOING MORE CONVINCING WORK AT LUCASARTS ON THE GAME VERSION THAN MY COUNTERPARTS AT ILM ON THE SAME CHARACTER.  
     
  THIS RIG WAS CREATED IN THREE DAYS.  
     
  I AM THE TOP RIGGER IN THE VIDEO GAME INDUSTRY.  
 

SIGNATURE SQUASH AND STRETCH MARKETING RIGGING

INTRO MARKETING CHARACTER TOUCH UPS ON THE LUCASARTS INTRO GOLDEN GUY

'INDIANA JONES AND THE STAFF OF KINGS' WAS EXECUTIVE PRODUCED BY STEVEN SPIELBERG AND GEORGE LUCAS

 
 
 

SIGNATURE RIGGING EXPLORATION

GENERAL GRIEVOUS IN "STAR WARS: THE CLONE WARS"

ADVANCED ANALYSIS, RIG BREAKDOWN, AND BUILD RECONSTRUCTION IN BETWEEN LUCASFILM ANIMATION TASKS

 
 
 

SIGNATURE RIGGING EXPLORATION

ANAKIN SKYWALKER, PADME, KIT FISTO, AND REX IN "THE CLONE WARS"

ADVANCED ANALYSIS, RIG BREAKDOWN, AND BUILD RECONSTRUCTION IN BETWEEN LUCASFILM ANIMATION TASKS

 
 
 

SIGNATURE RIGGING TRAINING/ SHADOWING

THE DREAMWORKS RIGGING SUPERVISOR WHO WAS A LEAD ON "FINDING NEMO" AT PIXAR

THIS TOOK PLACE DURING THE DREAMWORKS OUTREACH PROGRAM IN 2005 AT ACCAD AT THE OHIO STATE UNIVERSITY

• THIS IS WHERE BRENT FIRST LEARNED ABOUT USING PROXIES TO RIG WHICH WOULD AID THE DEVELOPMENT OF BZP PRO •

 
 
 

SIGNATURE CLOTH RESEARCH ON EA TOP TITLES

RIG SWAPPING USING THE EA VANCOUVER (EAC) PSC DELAY NODE

TITLES LOOKED AT INCLUDE "FIFA 09" AND "NBA LIVE 09": TEST IMPLEMENTATION ON "EA SPORTS NFL TOUR"

• FULL RIGGING COMPREHENSION •

 
 
 

GLOBAL RIGGING ADVISEMENT ON EA TOP TITLES

RIG SWAPPING BETWEEN EA ORLANDO, EA VANCOUVER, AND EA LONDON

TITLES INCLUDE "FACEBREAKER", "HARRY POTTER AND THE ORDER OF THE PHOENIX", AND "NHL 09"

 
 
 

INDUSTRIAL DESIGN SENIOR THESIS

NIKE REDESIGN AND REBRAND TO TARGET REGIONAL SECTORS OF THE MARKETPLACE

THIS PROJECT SECURED POSITIONS AT THE TWO LARGEST ARCHITECTURE FIRMS IN THE WORLD

 
 
 

AMATEUR ARTWORK AT 'THE CENTRAL OHIO ART ACADEMY'

FOR ARCHIVAL PURPOSES

FOR ORIGINAL ARTWORK PURCHASE INQUERIES CONTACT ON LINKEDIN

 
 

COMPARISONS

ARTISTIC STATEMENT

A COMPARISON TO PABLO PICASSO

 

 

 

     
PABLO PICASSO AT AGE 9   BRENT ZORICH AT AGE 7

 

Pablo Picasso is one of, if not, greatest painters and artists of all time. It is only natural, when assessing the artistic skill set of Brent’s early work, that a side by side comparison be executed to determine comparable talents. On the left, is Picasso’s earliest captured work at 9 years old. On the right, is a scan of Brent’s earliest work at 7 years old. As you can see, at that early age, Brent’s “snake” at 7 years old shows a skill set that surpasses Picasso at 9. Picasso went on to be one of the greatest painters ever, however, comparing him to Brent might not be a fair assumption because unlike Picasso, Brent does not paint every day, so his skill set is subdivided in design engineering, industrial design, architectural design, engineering programming, and illustration. Brent is not Picasso… he is Leonardo DaVinci… just as much a scientist as an artist. This will be key in assessing value when staffing for the creative portion of a computer graphics project: both as an independent contract, and as a staff chief visual officer that can earn more than ten million per year. Note, with the overall surpassed skill set of Picasso in non painted categories, Pablo Picasso’s work at times has sold for up to 100 million dollars per piece. The future is bright.

 

 

WORLDWIDE BIOGRAPHY FEATURE

('3D ARTIST MAGAZINE': ISSUE 10)

SHOWCASING PRIMARILY MY WORK FROM LUCASFILM AND EA UP TO 2010

 

 

 

 

 

[ RESUME ] [ DEMO REEL & CV ]          [ 1ST PASSIVE INCOME STREAM:    VENTURE ONE ]    THREE E-COMMERCE AUTODESK MAYA PLUGINS ACTIVE [ RESEARCH & DEVELOPMENT ]
[ BOOK ] [ PORTFOLIO ]          [ 2ND PASSIVE INCOME STREAM:    VENTURE TWO ]    E-COMMERCE FASHION LINE (0VER 100 ITEMS) ACTIVE [ WORLDWIDE MEDIA ]
[ SIGNATURE WORK ] [ CONTACT ME ON LINKEDIN ]          [ 3RD PASSIVE INCOME STREAM:    BROKERAGES AND FUNDS ]    FINANCIAL GROWTH STRATEGY ACTIVE [ HOMEPAGE ]